Ghost Battle is a 1991 action-platformvideo game developed by Interactive Design and published by Thalion Software for the Amiga and ported later to the Atari ST.[4] After finishing Ghost Battle as freelancers, Austrian programmer Erwin Kloibhofer and Dutch graphic designer Henk Nieborg got an in-house job at Thalion. They went on to design another side-scrolling platform game, Lionheart (1993). It received a higher critical reception. Nieborg cited influences for Ghost BattleasGhosts 'n Goblins, Green Beret, and various horror films.[5]
The game is a side-scrolling platformer that consists of five levels.[6] Three difficulty levels can be chosen at the beginning: easy, normal, hard. The player is a barbarian that has wandered into an evil forest and witnesses a princess being captured.[7] The barbarian can throw rocks and bombs at the enemies.[8] Additional weapons are available that are guarded by monsters.[6]
Ghost Battle received generally average reviews from critics. Amiga Action recommended the game overall but didn't like the slow movement of the main character and the badly translated manual.[6]Amiga Format concluded: "It is not the best platform romp ever designed, but the evil puzzles, good pics and excitable soundtracks are far better than the box lets on."[3]Games-X compared the game to Horror Zombies from the Crypt (1990). Graphics and sound were praised, the gameplay was said to be uninteresting at first but getting better over time.[8]The One found the music to be the game's best feature. Graphics were described as nothing special, gameplay as "largely uninspired", and controls as "very finicky".[10]
^ abcdefInteractive Design (1991). Ghost Battle (Amiga). Thalion Software. Level/area: Title screen. By Erwin Kloibhofer and Henk Nieborg, music by Jochen Hippel, produced by Interactive Design, (C) 1991 by Thalion