Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 Summary  





2 Reception  





3 References  





4 External links  














Hackers: Heroes of the Computer Revolution






Français
Italiano
Русский
 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


Hackers: Heroes of the Computer Revolution
First edition
SubjectHacker culture
GenreNon-fiction
PublisherAnchor Press/Doubleday

Publication date

1984
ISBN0-385-19195-2
OCLC10605060

Dewey Decimal

001.64/2/0922 19
LC ClassQA76.6 .L469 1984

Hackers: Heroes of the Computer Revolution (ISBN 0-385-19195-2) is a book by Steven Levy about hacker culture. It was published in 1984 in Garden City, New YorkbyDoubleday. Levy describes the people, the machines, and the events that defined the Hacker culture and the Hacker Ethic, from the early mainframe hackers at MIT, to the self-made hardware hackers and game hackers.

The book saw an edition with a new afterword (entitled "Afterword: Ten Years After") by the author in 1994.[1] In 2010, a 25th anniversary edition with updated material was published by O'Reilly.[2]

Summary[edit]

Levy traces developments in the history of hacking, beginning with The Tech Model Railroad ClubatMIT, whose members were among the first hackers. He discusses the Hacker Ethic, a set of concepts, beliefs, and morals that came out of a symbiotic relationship between the hackers and the machines. The Ethic consisted of allowing all information to be open and accessible in order to learn about how the world worked; using the already available knowledge to create more knowledge.

Spacewar! running on a PDP-1.

Several chapters discuss the history of computer gaming, beginning with Spacewar! in September 1961. This paved the way for major gaming companies such as On-Line, Broderbund, and Sirius Software.

Other highlights include:

Conway's Game of Life, a computer simulation written by John Horton Conway which became Bill Gosper's focus in 1970.

Revolt in 2100: Lee Felsenstein and Jude Milhon founded Community Memory, an offshoot of Resource One based in Berkeley, California. Bob Albrecht and his computer-book publishing company Dymax also brought computing to the people by teaching young students to program. Albrecht formed People's Computer Company, a storefront in Menlo Park, California, to offer computer time and classes.

Every Man a God: In Albuquerque, New Mexico, Ed Roberts founded Micro Instrumentation and Telemetry Systems created the Altair 8800, a computer kit that cost only $397.

Invitation to first Homebrew Computer Club meeting.

The Homebrew Computer Club was founded by Fred Moore and Gordon French as a way for electronics hobbyists and hackers to get together and exchange information and talk about their projects. The first meeting took place on March 5, 1975 in Gordon's garage.

Tiny BASIC: Altair BASIC was an interpreter that translated instructions from the BASIC programming language into assembly instructions that the Altair 8800 could understand. It was developed by Bill Gates and Paul Allen, the founders of Microsoft, then styled "Micro-soft", specifically for the 8800 and it would fit in 4K of memory.

In addition, Levy profiles important hacker figures, including John Draper, Bill Gates, Richard Greenblatt, and Steve Wozniak.

Reception[edit]

PC Magazine stated that Levy "does capture the essential composite of the hacker personality but fails to accept that the true hacker, driven by machine lust, is equally content to hack in the corporate corridors. He is also naively optimistic about the collective spirit of computing, which he believes will ultimately prevail".[3] There are later criticisms of Levy's book that point out his failure to acknowledge that the hacker world excluded women and minorities, not consciously but by cultural bias of its early participants.[4]

References[edit]

  1. ^ Dell/Doubleday, New York NY, 1994 (ISBN 0-385-31210-5)
  • ^ O'Reilly Media Inc., Sebastopol CA, 2010 (ISBN 978-1-449-38839-3)
  • ^ Raskin, Robin (1985-07-23). "Hacker Heroes and Corporate Battles". PC Magazine. p. 263. Retrieved 28 October 2013.
  • ^ Williams, J P, and Jonas H. Smith (2007). The Players' Realm: Studies on the Culture of Video Games and Gaming. Jefferson, N.C: McFarland & Co. p. 136. ISBN 9780786428328.{{cite book}}: CS1 maint: multiple names: authors list (link)
  • External links[edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=Hackers:_Heroes_of_the_Computer_Revolution&oldid=1200066278"

    Categories: 
    1984 non-fiction books
    Books about computer and internet entrepreneurs
    Books about free software
    Hacker culture
    Telephony in popular culture
    Books by Steven Levy
    Doubleday (publisher) books
    Books about computer hacking
    Hidden categories: 
    CS1 maint: multiple names: authors list
    Articles with short description
    Short description is different from Wikidata
    Articles with MusicBrainz work identifiers
     



    This page was last edited on 28 January 2024, at 17:29 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki