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Contents

   



(Top)
 


1 Plot  





2 Gameplay  





3 Version differences  





4 Reception  





5 References  





6 External links  














Novastorm






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Novastorm
Sega CD cover art
Developer(s)Psygnosis
Publisher(s)Psygnosis
Fujitsu (FM Towns)
Platform(s)FM Towns, FM Towns Marty, 3DO, Sega CD, PlayStation, DOS
ReleaseFM Towns
  • JP: November 1993
3DO
  • JP: 7 October 1994
  • NA: 1994
  • Sega CD
    • EU: November 1994
  • NA: 1995
  • PlayStation
    • EU: 29 September 1995
  • NA: November 2, 1995[1]
  • JP: 1 March 1996
  • DOS
    Genre(s)Action
    Mode(s)Single-player

    Novastorm, also known as Scavenger 4 in Japan, is a rail shooter video game developed by Psygnosis. It was first published for the FM Towns and FM Towns MartybyFujitsu in Japan, under the name Scavenger 4, in 1993. It was then published internationally by Psygnosis, under the name Novastorm, for the 3DO and Sega CD in 1994. It was later ported for PlayStation and DOS in 1995.

    Plot

    [edit]

    The game takes place some time in the distant future. Humans have left earth in several huge arks containing Earth's ecosystem, in search of a new paradise. They have become complacent: everything is controlled by artificial intelligence, while the human race sleeps and dreams of its new home. The computer systems evolve, however, and prophesy of a conquest of silicon against flesh.

    The player takes control of the Scavenger 4 squadron, which has a mission to destroy the deadly Scarab-X forces, in the last hope for the human race.

    Gameplay

    [edit]

    The gameplay is similar to many other FMV based games of the time. The player takes control of the Scavenger 4 spacecraft over 4 different environments. Each level ends with a boss fight, which the player must complete to proceed.

    During the course of each level, the player gets attacked by groups (of about 2–5) of a particular enemy. Taking out every enemy in a particular group produces a token of bronze, silver or gold. These tokens are used like credits to obtain power-ups; upon picking one up, the power-up bar at the bottom of the screen moves along by differing amounts depending on the colour of the token. The power-ups are of increasing value to the player as the bar progresses. Pressing the select button gives the player the currently available power-up, and returns the bar to the bottom.

    Version differences

    [edit]

    The version released for the Sega CD has the addition of some 2D sprite mid-level enemies.

    The PlayStation version is the only version of the game with full-screen FMV. It features a redesigned, minimalist HUD.

    The DOS version released in 1994 in the U.S. features the original version of the soundtrack by Rik Ede with enhancements to the sound effects and voices. The rendering and level layouts are also significantly different from the console versions. Although only on one disc and the FMV is not full-screen, the video encoding and quality are comparable to the 2-disc PlayStation version. A secret level is also accessible by typing TOMATOES at the start of the game. Standard player fire turns to tomatoes and the player is warped to the final stage after the bonus level.

    Reception

    [edit]
    Review scores
    PublicationScore
    AllGame (PS1)[9]
    Computer Gaming World (DOS)[2]
    Electronic Gaming Monthly5/10 (3DO)[3]
    Next Generation (3DO, PS1)[4][5]
    CD Player6/10 (3DO)[6]
    6/10 (PC)[7]
    7/10 (PS1)[8]

    Scary Larry of GamePro gave the Sega CD version a mixed review, saying that the graphics are impressive despite the low resolution and lack of full color, but that the gameplay is overly easy and lacking in intensity, and that the game can easily be finished in a standard two-day rental.[10] He reviewed that the 3DO version suffers the same problem.[11] Electronic Gaming Monthly commented that the FMV is attractive but the gameplay is shallow and unenjoyable. They also criticized the game as being overly similar to Microcosm.[3] A reviewer for Next Generation also found it far too similar to Microcosm, and added that "Microcosm was bad enough, but Novastorm doesn't even have the advantage of a knockout intro ..."[4]

    Reviewing the PlayStation version in GamePro, Air Hendrix shared Scary Larry's conclusion that the game has stunning graphics but crude and dull gameplay, though he found it too difficult rather than too easy. He summarized, "Despite the eye-catching fireworks, this game plays like a stale B grade shooter."[12]

    References

    [edit]
    1. ^ "Sony PlayStation Available Software sorted by Release Date @ www.vidgames.com". June 11, 1998. Archived from the original on June 11, 1998. Retrieved October 4, 2023.
  • ^ Gordon Goble (February 1995). "Computer Gaming World - Issue 127" (PDF) (127): 122. Retrieved August 5, 2015. What Happens When Arcade Games And CD-ROMs Meet? {{cite journal}}: Cite journal requires |journal= (help)
  • ^ a b "Review Crew: Novastorm". Electronic Gaming Monthly. No. 68. Sendai Publishing. March 1995. p. 36.
  • ^ a b "Novastorm". Next Generation. No. 4. Imagine Media. April 1995. p. 89.
  • ^ "Every PlayStation Game Played, Reviewed, and Rated". Next Generation. No. 25. Imagine Media. January 1997. p. 59.
  • ^ "Novastorm (3DO) Review". CD Player (in German): 28. January 1996. Retrieved April 11, 2022.
  • ^ "Novastorm (PC) Review". CD Player (in German): 28. January 1996. Retrieved April 11, 2022.
  • ^ "Novastorm (Playstation) Review". CD Player (in German): 28. January 1996. Retrieved April 11, 2022.
  • ^ Sackenheim, Shawn. "Novastorm (Playstation) Review". Allgame. Archived from the original on November 14, 2014. Retrieved April 11, 2022.
  • ^ "ProReview: Novastorm". GamePro. No. 68. IDG. March 1995. p. 56.
  • ^ "ProReview: Novastorm". GamePro. No. 69. IDG. April 1995. p. 90.
  • ^ "Novastorm". GamePro. No. 87. IDG. December 1995. p. 68.
  • [edit]
    Retrieved from "https://en.wikipedia.org/w/index.php?title=Novastorm&oldid=1231540395"

    Categories: 
    1994 video games
    3DO Interactive Multiplayer games
    DOS games
    FM Towns games
    PlayStation (console) games
    Psygnosis games
    Sega CD games
    Shoot 'em ups
    Rail shooters
    Full motion video based games
    Single-player video games
    Science fiction video games
    Video games developed in the United Kingdom
    Hidden categories: 
    CS1 errors: missing periodical
    CS1 German-language sources (de)
    Articles with short description
    Short description is different from Wikidata
    Use mdy dates from September 2023
    Articles using Infobox video game using locally defined parameters
    Articles using Wikidata infoboxes with locally defined images
    Articles using Video game reviews template in single platform mode
     



    This page was last edited on 28 June 2024, at 21:21 (UTC).

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