Written, created, and built by Jake Orlowitz (User:Ocaasi)
Graphic design genius from the uber-talented Heather Walls (User:Heatherawalls)
Expert curation and guidance at every step from the capable hands of Siko Bouterse (User:Seeeko)
Guided Tours development and support from tech-guru Matthew Flaschen (User:Superm401)
Thoughtful, careful, and creative research methods from Jonathan Morgan (User:Jtmorgan)
Special gratitude goes out to the folks who consulted and assisted along the way
Anya Shyrakova (Anyashy) for giving identity and purpose to badge design; Aaron Halfaker for his comprehensive and cunning data analysis; Chris Maloney (Klortho) for hosting the text version of the script on his website; Sonia and Dcoetzee for their work on the early versions of the script and prototype; Martijn for showing me the ropes of javascript; Steven Walling for sharing insights from the E3 team; Nischay Nahata (Nischayn22) for quickly and slickly coding the interactive elements of the game; Mohit Garg of MindTickle and Nathan Solomon of Philadelphia Game Lab for their wisdom on learning and game dynamics; Gsummit for giving huge non-profit discounts at their conference; and Bunchball, Badgeville, and Big Door for generously entertaining my questions about gamification; and, Jeff Pickhardt for creating the Guider-JS that library we forked GuidedTours from.