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WebGL & Canvas Phaser uses both a Canvas and WebGL renderer internally and can automatically swap between them based on browser support. This allows for lightning fast rendering across Desktop and Mobile. Preloader We've made the loading of assets as simple as one line of code. Images, Sounds, Sprite Sheets, Tilemaps, JSON data, XML - all parsed and handled automatically, ready for use in game and
What the are the best HTML5 game engines? The most popular HTML5 games to date? The best libraries for HTML5 games? Clay.io used a spider to find out. Do you want to get the latest gaming industry news straight to your inbox? Sign up for our daily and weekly newsletters here. Austin Hallock is CEO of Clay.io, provider of developer tools and distribution for HTML5 game developers. I am often asked:
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