Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 Description  





2 Contents  





3 Gameplay  





4 Expansion  





5 Reception  





6 See also  





7 References  





8 External links  














Advanced HeroQuest






Deutsch
Italiano
 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


Advanced HeroQuest
PublishersGames Workshop
Players1 to 5
Playing timeca. 90 minutes
ChanceDice rolling

Advanced HeroQuest is a board game published by Games Workshopin1989, a sequel to HeroQuest.

Description[edit]

The original HeroQuest was an adventure board game created in 1989 by Milton Bradley in conjunction with the British company Games Workshop. Later the same year, Games Workshop released Advanced HeroQuest, a similar but more complex game. Changes from HeroQuest include more complex and RPG-like rules, a modular board and the use of henchmen. The included quests feature the heroes entering a Skaven-infested dungeon in order to retrieve a magical artifact. While the only monsters included in the miniatures set are the rat men known as Skaven, statistics for all the monsters that appear in the HeroQuest game are given, and it is possible to meet some or all of them via the random generation encounter tables.

Contents[edit]

The boxed set includes:

Gameplay[edit]

The game uses 12-sided dice for skill and combat resolution. Both heroes and monsters are defined by Weapon Skill, Bow Skill, Strength, Toughness, Wounds, Speed, Intelligence, and Bravery.

Combat is resolved in melee by rolling a target figure that is determined by the difference between the target's and player's Weapon Skills; in ranged combat, the target number is determined by how far away the target is versus the character's Bow Skill. In both cases, if the target number is achieved, the attacker rolls a number of dice determined by Strength and what weapon was being used. The number of dice that exceed the opponent's Toughness becomes the number of Wounds inflicted.

Expansion[edit]

An expansion to Advanced HeroQuest called Terror In The Dark was released in 1991, adding new monsters, treasures and spells. The included quest featured the heroes being pitted against the Lichemaster, one of the adversaries from the original HeroQuest.

Reception[edit]

In the January 1990 edition of Games International (Issue 12), Philip A. Murphy's original impression was that this was exactly the same game as the original HeroQuest, albeit produced by Games Workshop rather than Milton-Bradley. Nevertheless he admired the production values, calling all the components "a true delight and all other producers [...] could learn a lesson from GW's attention to quality components." However, Murphy did not like "the constant references, by word and image, to Warhammer this, Warhammer that, Citadel miniatures, Citadel paints, future supplements and White Dwarf magazine." While he felt that the original game by Milton-Bradley "had been rushed out of production [...] and could have been much better with more playtesting", Murphy felt that Advanced HeroQuest had the opposite problem, calling it "overproduced and a tad too complex." He concluded by giving the game an average rating of 3 out of 5, saying "it should be magnificent, and indeed at times it is. But just as often, it's a great disappointment."[1]

The German website Spielphase gave the game a rating of 5 out of 6, saying, "You get a lot of material for your money. [...] Even if I'm not a big fan of role-playing games or thematically related board games, I have to acknowledge that a reality is represented quite well by tables and a varied game is possible over a long period of time."[2]

See also[edit]

References[edit]

  1. ^ Murphy, Philip A. (January 1990). "Advanced HeroQuest". Games International. No. 12. pp. 8–9.
  • ^ "Herr des Schwertes". Spielphase (in German). Retrieved 2020-10-13.
  • External links[edit]

    Based on images found at this page at BoardGameGeek.com


    Retrieved from "https://en.wikipedia.org/w/index.php?title=Advanced_HeroQuest&oldid=1226562193"

    Categories: 
    Board games introduced in 1989
    Board games with a modular board
    Cooperative board games
    Games Workshop games
    Hidden categories: 
    CS1 German-language sources (de)
    Articles with short description
    Short description matches Wikidata
     



    This page was last edited on 31 May 2024, at 12:48 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki