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Contents

   



(Top)
 


1 Gameplay  





2 Circuits  





3 Development and release  





4 Reception  





5 Sequel  





6 References  





7 External links  














F1 2013 (video game)






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From Wikipedia, the free encyclopedia
 


F1 2013
F1 2013 PlayStation 3 cover
Developer(s)Codemasters Birmingham
Feral Interactive (Mac OS X)[2]
Publisher(s)Codemasters
Feral Interactive (Mac OS X)
Director(s)Steven Hood
(creative director)
Composer(s)Ian Livingstone
SeriesF1
EngineEGO Engine
Platform(s)Microsoft Windows
PlayStation 3
Xbox 360
Mac OS X
ReleaseMicrosoft Windows, PlayStation 3, Xbox 360
  • EU: 4 October 2013
Mac OS X
6 March 2014
Genre(s)Racing
Mode(s)Single-player, multiplayer

F1 2013 is a video game developed by Codemasters based on the 2013 Formula One World Championship. It uses the EGO Engine.[3] F1 2013 was released in Europe in 2013 on PlayStation 3, Microsoft Windows, and Xbox 360 on October 4. A digital version was released worldwide on the Steam Store, as well as on 8 October for the PlayStation Store and 15 October for Xbox Games on Demand, with a further release on Mac OS XbyFeral Interactive in March 2014.[2] The game was taken down from the stores due to probable license expiration in 2017.

Gameplay

[edit]

The game features all eleven teams and twenty-two drivers competing in the 2013 season, as well as the nineteen circuits and Grands Prix. A "Classic Edition" of the game features additional drivers, cars and circuits from the 1980s and 1990s. The classic cars featured in this game are Williams, Lotus, and Ferrari. The 1990s cars required downloading the 1990s Classic Cars Pack.

Players can also play with the old cars on the new tracks and the new cars on the old tracks and the GUI changes if they change decades. Murray Walker also provides an introductory voice-over for the Classic Edition of the game.[3]

Circuits

[edit]

The game features the nineteen circuits that were used during the 2013 Formula One season and four "classic" circuits. The additional four tracks are Brands Hatch, England; Estoril, Portugal; Imola, Italy (in 1995 configuration) and Jerez, Spain (in 1985 configuration).

These four circuits were all used together in the 1986 Formula One season; Imola would return as a Grand Prix venue in the 2020 Formula One season, the tie-in video game of the season featuring the circuit in a non-classic configuration.

Development and release

[edit]

The physical version of the game was delayed in the United States and Canada due to logistic issues specific to SKUs for the two territories. An official release date was not announced for the two territories, although a physical copy for store shelves was eventually released. The delay did not affect the availability of the digital version in the United States and Canada, meaning that users could still purchase the game through the Xbox Games Store, PlayStation Store, and via Steam on the original release date.[4]

A "Complete Edition" of the game was released in some territories. It includes the full game as well as all classic content on the disc and is available on PlayStation 3, Xbox 360 and Microsoft Windows.[5][6][7][8]

F1 2013 was made available to download for free on Xbox 360 between 16 and 31 May 2015 as part of the Games With Gold program.

Reception

[edit]
Aggregate scores
AggregatorScore
GameRankings75.65%[9]
MetacriticPC: 77/100[10]
PS3: 77/100[11]
X360: 79/100[12]
Review scores
PublicationScore
Destructoid8/10[22]
Eurogamer7/10[13]
Game Informer7.25/10[18]
GameSpot8/10[20]
GamesRadar+[14]
IGN8/10[17]
PC Gamer (UK)82/100[16]
PCGamesN7/10[19]
Push Square[21]
The Guardian[15]

F1 2013 was met with generally positive reviews. F1 Fanatic gave it a 4 out of five saying that "Codemasters have not only given us an enjoyable F1 experience, they have also reaffirmed their commitment to make F1 games that are truly worthy of carrying the famous logo. If F1 2012 felt at times like a half-hearted update, F1 2013 feels like a good step back in the direction where this franchise should be going".[23]

Sequel

[edit]

F1 2014 was released in October 2014 for Xbox 360, PlayStation 3 and Windows.

References

[edit]
  1. ^ "F1™ 2013 SET TO RACE INTO STORES ON OCTOBER 8TH | News | Formula 1™ 2013 - the Official Game Site". Archived from the original on 16 August 2013. Retrieved 10 October 2013.
  • ^ a b "A strong start: F1™ 2013 out now on Mac!". Feralinteractive.com. 6 March 2014. Retrieved 20 September 2016.
  • ^ a b "Announcing F1 2013". Codemasters. Archived from the original on 18 July 2013. Retrieved 15 July 2013.
  • ^ "North American F1 2013 Physical Retail Release Date To Be Revised". Codemasters. Archived from the original on 31 December 2013. Retrieved 23 March 2014.
  • ^ "F1 2013: Complete Edition for PC". Bandainamcogames.co.uk. 23 May 2014. Archived from the original on 13 April 2014. Retrieved 20 September 2016.
  • ^ "Formula 1 2013: Complete Edition (Xbox 360)". Amazon.co.uk. Retrieved 20 September 2016.
  • ^ "F1 2013: Complete Edition for Xbox 360". Bandainamcogames.co.uk. 23 May 2014. Archived from the original on 21 April 2014. Retrieved 20 September 2016.
  • ^ "Steve Hood on Twitter: "@towns_jake @morgansouth1 Ah, well spotted. Yes, it's coming out in some territories. Contains everything on the disc"". Twitter.com. Retrieved 20 September 2016.
  • ^ "F1 2013 for PlayStation 3". GameRankings. 8 October 2013. Retrieved 20 September 2016.
  • ^ "F1 2013 for PC Reviews". Metacritic. Retrieved 30 August 2021.
  • ^ "F1 2013 for PlayStation 3 Reviews". Metacritic. Retrieved 30 August 2021.
  • ^ "F1 2013 for Xbox 360 Reviews". Metacritic. Retrieved 30 August 2021.
  • ^ Channell, Mike (30 August 2021). "F1 2013 review - Chequered Past". Eurogamer. Retrieved 30 August 2021.
  • ^ "F1 2013 review | Aces high". GamesRadar. 30 August 2021. Retrieved 30 August 2021.
  • ^ "F1 2013 - review | Aces high". The Guardian. 30 August 2021. Retrieved 30 August 2021.
  • ^ Mahood, Andy (30 August 2021). "Formula 1 2013 review". PC Gamer. Retrieved 30 August 2021.
  • ^ Reilly, Luke (30 August 2021). "F1 2013 Review". IGN. Retrieved 30 August 2021.
  • ^ Kato, Matthew (30 August 2021). "F1 2013 - F1 searches for a reason for being". Game Informer. Retrieved 30 August 2021.
  • ^ Zacny, Rob (30 August 2021). "F1 2013 PC review — A slight tune-up, not a rebuild". PCGamesN. Retrieved 30 August 2021.
  • ^ O'Dwyer, Danny (30 August 2021). "F1 2013 Review". GameSpot. Retrieved 30 August 2021.
  • ^ "F1 2013 Review (PS3) | Aces high". Push Square. 30 August 2021. Retrieved 30 August 2021.
  • ^ North, Dale (30 August 2021). "Review: F1 2013". Destructoid. Retrieved 30 August 2021.
  • ^ Collantine, Keith (4 October 2013). "F1 2013 – the F1 Fanatic review". F1 Fanatic. Retrieved 3 March 2015.
  • [edit]
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