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(Top)
 


1 Gameplay  





2 Development and release  





3 Reception  





4 References  





5 External links  














F1 2015 (video game)






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F1 2015
Cover art showing (from left to right): Felipe Massa, Daniel Ricciardo, Sebastian Vettel, Lewis Hamilton and Fernando Alonso.
Developer(s)Codemasters Birmingham
Publisher(s)Codemasters
Feral Interactive (Linux)
Director(s)Paul Jeal
Composer(s)Mark Knight[1]
SeriesF1
EngineEGO Engine 4.0[citation needed]
Platform(s)
  • PlayStation 4
  • Xbox One
  • Linux
  • ReleaseMicrosoft Windows
    • WW: 10 July 2015
    PlayStation 4, Xbox One
    • EU: 10 July 2015
  • NA: 21 July 2015
  • Linux
    • WW: 26 May 2016
    Genre(s)Racing
    Mode(s)

    F1 2015 is a racing game based on the 2015 Formula One season developed by Codemasters. Released in July, it features the team and driver line-ups from the 2015 season, including the Autódromo Hermanos Rodríguez.[2] It also features all the drivers, cars and circuits from the 2014 season (i.e. Caterham F1, and the Hockenheimring, which was removed from the calendar). It is the last game from Codemasters branded under the Codemasters Racing label and the first title in the F1 series released for eighth generation consoles.[3]

    Gameplay[edit]

    As the F1 series makes its debut on PlayStation 4 and Xbox One, the game runs on an all-new version of the EGO game engine, providing a large number of improvements to the game's physics models. It features an all-new "Pro Season" mode that is more challenging than the normal gameplay because there is no HUD and no assist, which includes traction, ABS, and transmission, with the hardest level possible.[4][5]

    The game is also compatible with the PlayStation 4 and Xbox One's voice recognition software, allowing players to talk to their race engineers during the race and ask for race information, weather updates, and tyre status, and even request a change of tyres or wing.[3]

    The game was also noted for the fact that the AI would often wreck or make mistakes. This drew both praise and criticism from game critics.

    Development and release[edit]

    Unlike previous Codemasters F1 games, which were released in September-October, F1 2015 was released in July 2015, with the previous title F1 2014 serving as more of a "filler" game until the 2015 title was released.[5][4] The game was made using a new game engine to dramatically improve both the screen quality and the AI's abilities.[6][7][2]

    F1 2015 was released worldwide for Microsoft Windows and in Europe for PlayStation 4 and Xbox One on 10 July, followed by a North American console release on 21 July.[8][9][7] A version for Linux developed and published by Feral Interactive was released on 26 May 2016.[6]

    Reception[edit]

    Aggregate scores
    AggregatorScore
    GameRankings(PC) 58.17%
    (PS4) 65.02%
    (XONE) 62.22%
    Metacritic(PC) 61/100[11]
    (PS4) 65/100[12]
    (XONE) 64/100[13]
    Review scores
    PublicationScore
    GameRevolution
    GamesMaster68%
    GamesTM60%
    IGN4.8/10[14]
    PlayStation Official Magazine – Australia70%
    PlayStation Official Magazine – UK70%
    PC Gamer (UK)67%[10]
    Play80%
    VideoGamer.com60%
    Metro3/5[15]

    F1 2015 received a mixed reception with the PlayStation 4 version scoring 65 out of 100 on the review aggregator site Metacritic[8] and 65.02% on GameRankings.[16] IGN rated the game a 5.8/10, praising the graphics and control system, but criticising the severe lack of game modes and overly aggressive AI.[17][14] Metro liked the weather effects, and said the game held its own in the genre.[15]

    The version released for PC received more mixed reception after release, scoring 61 of 100 from critics according to review aggregator Metacritic.[18] Reviews on GameRankings yielded a rating of 58.17%.[19]

    The game ascended to number one in the Chart-Track sales chart.[20]

    References[edit]

    1. ^ Knight, Mark. "Working on F1". Composer's Twitter feed. Retrieved 8 March 2015.
  • ^ a b Collantine, Keith (31 July 2014). "Codemasters announce F1 2014 and earlier 2015 title". F1 Fanatic. Retrieved 3 March 2015.
  • ^ a b Lee, William (26 March 2015). "F1 2015". Codemasters. Retrieved 6 March 2015.
  • ^ a b "F1 2015 No Career mode??". 21 April 2015. Retrieved 14 May 2015.
  • ^ a b "No Career Mode". 23 April 2015. Retrieved 14 May 2015.
  • ^ a b Robinson, Martin (16 February 2015). "First shots of F1 2015 leak". eurogamer.net. Retrieved 21 December 2016.
  • ^ a b Farokhmanesh, Megan (22 May 2015). "F1 2015 pushed back into July, but here's a first look at gameplay". Polygon. Retrieved 23 May 2015.
  • ^ a b "F1 2015 for PlayStation 4 reviews". Metacritic. CBS Interactive. Retrieved 15 July 2015.
  • ^ Blake, Vikki (22 May 2015). "F1 2015 Release Date Pushed Back". IGN. Retrieved 11 February 2023.
  • ^ White, Sam (October 2015). "Formulaic". PC Gamer UK. No. 283. p. 84. OCLC 64064840.
  • ^ "F1 2015 for PC Reviews". Metacritic. Retrieved 31 October 2019.
  • ^ "F1 2015 for PlayStation 4 Reviews". metacritic.com. Metacritic. Retrieved 31 October 2019.
  • ^ "F1 2015 for Xbox One Reviews". Metacritic. Retrieved 31 October 2019.
  • ^ a b "La recensione PS4 di F1 2015". ign.com. 14 July 2015. Retrieved 21 December 2016.
  • ^ a b Project Cars review, Rik Henderson, Metro, 10 July 2015
  • ^ "F1 2015 for PlayStation 4". GameRankings. Metacritic. 15 July 2015. Retrieved 15 July 2015.
  • ^ F1 2015 PlayStation 4 Review - IGN, 29 July 2015, retrieved 18 March 2021
  • ^ "F1 2015 for PC Reviews". Metacritic. CBS Interactive. Retrieved 22 July 2015.
  • ^ "F1 2015 for PC". GameRankings. Retrieved 22 July 2015.
  • ^ Purchese, Robert (13 July 2015). "F1 2015 races to top spot in UK chart". Eurogamer. Retrieved 13 October 2015.
  • External links[edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=F1_2015_(video_game)&oldid=1196855916"

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